NSF grants benefit development of gaming system to aid cerebral palsy assessments, treatment

A College of Engineering team has received two National Science Foundation grants worth a combined $802,000 to develop an adaptive, game-driven system to improve physical and mental assessments of children with cerebral palsy.

The disorder affects movement, muscle tone, or posture and is caused by injury or abnormal development in the immature brain, most often before birth, according to the National Institutes of Health. Some 800,000 children and adults in the United States live with cerebral palsy, and about 10,000 babies born each year in the U.S. develop the disease.

Fillia Makedon, chair of the Department of Computer Science and Engineering, is principal investigator for the project, which will focus on children ages 5 to 8.

Read more about the cerebral palsy game system.

Source: MavWire

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